*01-02-2017* (Busyness)
GAMEPLAY: More separation between weak and strong monster pools.
UX: a single click during the dungeon transition will now fade it out
UX: If you end a turn with all your energy used on floor 4+, the card energy tip will be marked as seen (though never shows up)
UX: Matryoshka gets a used image. Orichalcum and Hex get minor wording improvements
BUG FIX: Fix for Confirm button in hand card select screen
BUG FIX: Opening Map, Master Deck, or Settings will release any card held (includes targeting mode)
BUG FIX: Sadistic Nature interacts correctly with Artifact Power negation now.
BUG FIX: When a FTUE appears, cards are released if held and potion targeting is cancelled if in progress